
# PS2 menu script

#[UWEP] added default settings and default text scale
#global default menu settings
RECORD DEFAULTS
	# this is the default for all text scale values for all items/texts etc. which 
	# either have no text scale specified, or whose scale values are 0.
	#
	# Note that DEFAULT_TEXT_SCALE can also be specified within a *PAGE* record.
	# In this case, the given default text scale is only valid within that page
	# for all item declarations that follow it.
	#
	DEFAULT_TEXT_SCALE 0.90,1.05
	
	# [UWEP] added font configurability
	#
	# Allows to specify the default font used for newly created screen items.
	# 
	# like DEFAULT_TEXT_SCALE, this DEFAULT_TEXT_FONT can also be specified
	# within a page, where it's scope ends at the end of a *PAGE* record.
	#
	# font ID's:
	# 0 ... debug font. do not use
	# 1 ... 'default' font (helvetica)
	# 2 ... 'menu' font (typewriter font)
	# 3 ... reserved
	#
	DEFAULT_TEXT_FONT 2
	
	# [UWEP] added font colour configurability
	# 
	# allows to set the text colour that is used by default for newly created
	# screen items.
	#
	# the syntax is:
	#
	# DEFAULT_COLOR <R>, <G>, <B>, <A>
	#
	# where <R>, <G>, <B> and <A> are the red, green, blue and alpha components
	# of the font colour, ranging from 0 to 255.
	#
	# like DEFAULT_TEXT_SCALE, this DEFAULT_TEXT_FONT can also be specified
	# within a page, where it's scope ends at the end of a *PAGE* record.
	#
	DEFAULT_COLOR 200, 210, 175, 170
	
	# [UWEP] added new default settings for FLEXTEXT items

	# this sets the default text effect used for effect capable text fields
	# FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT
	#
	# possible values:
	# * NONE
	# * SHADOW
	# * OUTLINE
	#
	# this can also be specified within a page record
	#
	DEFAULT_TEXT_EFFECT NONE
	
	# this sets the default vertical text align for text items that support
	# alignment: FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT
	#
	# Note that these items define a box in which the text is layed out - 
	# the alignment values align the text within that box.
	#
	# possible values:
	# * TOP
	# * CENTER
	# * BOTTOM
	# * JUSTIFY	(this streches the text so that it aligns to both the top and the
	#           bottom border of the box)
	#
	# this can also be specified within a page record
	#
	DEFAULT_VALIGN TOP
	
	# this sets the default horizontal text align for text items that support
	# alignment
	# (FLEXTEXT, GOALFLEXTEXT and LEVELNAMEFLEXTEXT)
	#
	# Note that these items define a box in which the text is layed out - 
	# the alignment values align the text within that box.
	#
	# possible values:
	# * LEFT
	# * CENTER
	# * RIGHT
	# * JUSTIFY	(this streches the text so that it aligns to both the left and the
	#           right border of the box)
	#
	# this can also be specified within a page record
	#
	DEFAULT_HALIGN LEFT	
	
	# [UWEP] added selection frame configurability
	#
	# this can be used to set the offset of the highlight frame drawn
	# around a selected text item. The offsets are measured from the 
	# text's bounding box outwards
	#
	# the selection texts are calculated this way
	# the syntax for SELECTION_OFFSET is:
	# 
	# SELECTION_OFFSET <left>, <top>, <right>, <bottom>
	#
	# The selection frame's coordinates are calculated this way (assume
	# that tbbox is the text's bounding box):
	#
	# selX1 = ttbbox.x1 - left
	# selY1 = ttbbox.y1 - top
	# selX2 = ttbbox.x2 + right
	# selY2 = ttbbox.y2 + bottom
	# 
	SELECTION_OFFSET 0.003, -0.012, 0.003, -0.003
	
	# [UWEP] B*22729 - Align name of save and save details
	# the offset between a savegame slot line and the SLOTINFO displayed
	# at that location.
	SAVEGAMES_PAGE_SLOTINFO_YOFFSET -0.02
	
	# [UWEP] B*16686: made the button info position configurable here,
	# and put in reasonable defaults that fix the issue (texts were not
	# in safe area)
	#
	# the following settings change the button info texts in a menu page
	# (text position, scale, and gap between separate button info texts,
	# if more than one is specified)
	BUTTONINFO_SCALE 0.8,0.87
	BUTTONINFO_POS	0.08,0.88
	BUTTONINFO_GAP	0.03	
	BUTTONINFO_TEXT_EFFECT SHADOW
	BUTTONINFO_COLOR 195,205,170,180

	COLORRAMP_NAME 		"FE_genramps"
	COLORRAMP_RAMP_ID	3
	COLORRAMP_SECONDS_IN	0.10
	COLORRAMP_SECONDS_ON	0.10
	COLORRAMP_SECONDS_OUT	0.10
	COLORRAMP_FREQUENCY	1
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"main_bkgrnd_anim"
	LOOPED		on

	FRAME		start_bkgrnd		2800
	
	FRAME		start_bkgrnd02		80
	FRAME		start_bkgrnd		3800
	
	FRAME		start_bkgrnd03		40
	FRAME		start_bkgrnd		3200
	FRAME		start_bkgrnd04		40
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"knife_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sett_bkgrnd	1000
	FRAME		front_sett_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"selection_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sel_ep_bkgrnd	1000
	FRAME		front_sel_ep_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"load_bkgrnd_anim"
	LOOPED		off

	FRAME		front_sett_bkgrnd	1000
	FRAME		front_sett_bkgrnd02	80
END

RECORD BACKGROUNDANIM
	BGK_ANIM_NAME	"pills_bkgrnd_anim"
	LOOPED		off

	FRAME		front_load_bkgrnd	1000
	FRAME		front_load_bkgrnd02	80
END


RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_WARP"
	
	OFFSET			0.09,0
	ALPHAMOD		0.3
END	

RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_BOLD_DUP"
	
	OFFSET			0.005,0.001
END	

RECORD EFFECTDATA
	EFFECTTYPE		"TEXT_ALPHA_DUP"
	
	OFFSET			0.01,0.002
	ALPHAMOD		0.2		
END	

RECORD EFFECTDATA
	EFFECTTYPE		"RANDOM_OVERLAY"
	
	SIZERANGE		1.2,1.3
	TIMERANGE		2.9,4.9
	EXPOSURETIME		0.01
	
	TEX1			"FE_scratches01"
	TEX2			"FE_scratches02"
	TEX3			"FE_scratches03"
	TEX4			"FE_scratches04"
	TEX5			"FE_scratches05"
	
END

RECORD LAYEREDBACKGROUND

	NAME		"BKGD_start"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_start_layer01"	3	1		0.1,0.1
	LAYER2		"FE_start_layer02"	4	1		0.1,0.1
	LAYER3		"FE_start_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_start_layer03_bw" 	0.5    			25

	
	EYE_INSET	"FE_start_eye"		0.28,0.26		0.4,0.38

END 

RECORD LAYEREDBACKGROUND
	NAME		"BKGD_mainmenu"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_mainmenu_layer01"	3	1		0.1,0.1
	LAYER2		"FE_mainmenu_layer02"	4	1		0.1,0.1
	LAYER3		"FE_mainmenu_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_mainmenu_layer03_bw" 	0.5    		25
END

RECORD LAYEREDBACKGROUND
	NAME 		"BKGD_episodel"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_episodesel_layer01"	2	1		0.1,0.1
	LAYER2		"FE_episodesel_layer02"	4	1		0.1,0.1
	LAYER3		"FE_episodesel_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_episodesel_layer03_bw"      1               25

	TV_INSET_CREATE

	TV_FLASH_INSET	"aflash01"	-0.105,-0.223	0.14,0.26
	TV_FLASH_INSET	"aflash02"	0.195,-0.425	0.20,0.35
	TV_FLASH_INSET	"aflash03"	0.342,-0.120	0.19,0.33
	TV_FLASH_INSET	"aflash04"	-0.06,0.57	0.32,0.56

	TV_FLASH_TIME_ON		0.5
	TV_FLASH_TIME_OFF		10.0
	TV_FLASH_DISPLAY_PROBABILITY1 	25.0
	TV_FLASH_DISPLAY_PROBABILITY2 	15.0
END

RECORD LAYEREDBACKGROUND
	NAME		"BKGD_playbright"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_play_layer01"		2	1		0.1,0.1
	LAYER2		"FE_play_layer02"		4	1		0.1,0.1
	LAYER3		"FE_play_layer03"		5	1		0.2,0.2
	LAYER_BW	"FE_play_layer03_bw"		0.5			25
END

RECORD LAYEREDBACKGROUND
	NAME		"BKGD_settings"

	LAYER1MULTX	1.4
	SIZEMULT 	1.1
	
	LAYER1		"FE_settings_layer01"	3	1		0.1,0.1
	LAYER2		"FE_settings_layer02"	4	1		0.1,0.1
	LAYER3		"FE_settings_layer03"	5	1		0.2,0.2
	LAYER_BW	"FE_settings_layer03_bw"	1		25
END

###############################################################################
########################## start language selection ###########################
###############################################################################

RECORD START_LANGUAGE_SELECTION_PAGE
	PAGENAME	"start language selection"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	CENTERITEMS	no		0.08

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"LANGUAT"			0.08,0.124	1.3,1.4
	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 200, 210, 175, 170
	COMMAND		"setLanguage(english)"		0.1,0.26	"ENG"		"loadsave"
	COMMAND		"setLanguage(french)"		0.1,0.32	"FRA"		"loadsave"
	COMMAND		"setLanguage(german)"		0.1,0.38	"GER"		"loadsave"
	COMMAND		"setLanguage(italian)"		0.1,0.44	"ITA"		"loadsave"
	COMMAND		"setLanguage(spanish)"		0.1,0.5 	"ESP"		"loadsave"

	BUTTONINFO "MUPD"
# [UWEP] fixed B*22310 - Initial language selection screen displays wrong prompts
	BUTTONINFO "SELECT"
END


###############################################################################
########################## main ###############################################
###############################################################################
# FE_title_small parameters: first set is position, 2nd is scale.

RECORD START_PAGE

	PAGENAME 	"start"
	PARENT		""

	CENTERITEMS	no 		0.10

	TITLE		"FE_title_small"		0.12,0.12		0.52, 0.15
	LINESHEADER 	"FE_lines_header"		-0.22,0.05	2.0,1.1

	MODIFIER	EFFECT		WARPING  	DISABLE

	LAYEREDBACKGROUND "BKGD_start"

	RANDOMPOS   0.0,0.0
	RANDOMPOS   0.1,0.0
	RANDOMPOS   0.0,0.1
	RANDOMPOS   0.1,0.1

	INSET		"FE_start_eye"		0.2,0.2		0.2,0.2

	CENTERITEMS	right 		0.75

	DEFAULT_COLOR 150, 30, 0, 170
	DEFAULT_TEXT_SCALE 1.3,1.4
	STARTLINK	"loadsave"	0.5,0.8		"START"		BANKGRDSWEEP
END 

RECORD LAYERED_PAGE
	PAGENAME	"loadsave"
	PARENT		"start"
	BK_TRANSITION 	BACKGRDSWEEP
	
	CENTERITEMS	no		0.08

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"PROFILE"		0.08,0.124	1.3,1.4	
	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	LAYEREDBACKGROUND "BKGD_playbright"
		
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.5,0.0
	RANDOMPOS   -0.3,-0.1
	RANDOMPOS   -0.5,-0.1

	DEFAULT_COLOR 200, 210, 175, 170		
	LINKTOPAGE	"main"			0.1,0.26		"PATIENT"	BACKGRDSWEEP
	LINKTOPAGE	"new game confirm"	0.1,0.32		"NEWG"		BACKGRDSWEEP
	LINKTOPAGE	"load game"		0.1,0.38		"LOADG"		BACKGRDSWEEP
	LINKTOPAGE	"delete game"		0.1,0.44		"DELETEG" 	BACKGRDSWEEP 
	
	LINKTOPAGE	"select episode1"		0.1,0.68		"DEV SELECTION"	BACKGRDSWEEP
	
	#SAVE				"SAVEPAT"				0.08,0.44		"SLOT_0"	"main"
	#DELETEGAME	"DELETEG"			0.1,0.44		"SLOT_0"	1,1		
	#LINKTOPAGE	"load game"			0.1,0.5		"load game"
	
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
	
END

RECORD LAYERED_PAGE
	PAGENAME	"main"
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP
	
	CENTERITEMS	left		0.10
	
	TITLE		"FE_title_small"	0.079,0.1	0.35, 0.1
	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0
	
	LAYEREDBACKGROUND "BKGD_mainmenu"
	
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.5,0.0
	RANDOMPOS   -0.3,-0.1
	RANDOMPOS   -0.5,-0.1
	
	COMMAND		"play game"			0.08,0.26		"PLAY"		"new game"
	COMMAND		"scene select test"		0.08,0.32		"SELSCE"	"scene selection"
	#LINKTOPAGE	"scene selection"		0.08,0.32		"SELSCE"	BACKGRDSWEEP
	LINKTOPAGE	"settings"			0.08,0.38		"SETT"		BACKGRDSWEEP
	
	#LINKTOPAGE	"new game"			0.08,0.44		"new game"
	#LINKTOPAGE	"load game"			0.08,0.50		"load game"
		
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO	"BACKT"
	
END

RECORD PAGE
	PAGENAME	"scene select test"
	PARENT		"main"
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"PROGRES"		0.2,0.37	1.2,1.2
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"main"				0.4,0.45	"NO"	BACKGRDSWEEP
	LINKTOPAGE	"scene selection"	0.4,0.51	"YES"		BACKGRDSWEEP
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKT"
END


#RECORD PAGE
#	PAGENAME	"main"
#	BKGANIM		"main_bkgrnd_anim"		0.25,0.05 	0.7,0.9
#	PARENT		""
#	CENTERITEMS	left		0.08
#	
#	COMMAND		"play game"			0.08,0.26		"PLAY"		"play brightness"
#	LINKTOPAGE	"new game"			0.08,0.32		"NEWG"
#	LINKTOPAGE	"scene selection"		0.08,0.38		"SELSCE"
#	LINKTOPAGE	"load game"			0.08,0.44		"LOADG"
#
#	LINKTOPAGE	"settings"			0.08,0.50		"SETT"
#	
#	COMMAND		"play from hub"			0.08,0.62		"PLAY FROM HUB"	""
#	LINKTOPAGE	"select episode1"		0.08,0.68		"DEV SELECTION"
#	
#	PIC		"manh_logo_256"			0.08,0.10		0.35,0.1	
#	
#	BUTTONINFO	"MUPD"
#	BUTTONINFO	"SELECT"
#END


###############################################################################
########################## SCENE SELECTION ####################################
###############################################################################

RECORD SCENESELECTION_PAGE
	PAGENAME	"scene selection"
	BKGANIM		"selection_bkgrnd_anim"		0.63,0 	0.37,1
	PARENT		"main"
	BK_TRANSITION	BACKGRDSWEEP
	
	LAYEREDBACKGROUND 	"BKGD_episodel"

	RANDOMPOS   -0.4,0.0
	RANDOMPOS   -0.6,0.0
	RANDOMPOS   -0.4,-0.1
	RANDOMPOS   -0.6,-0.1
	
	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SEL"			0.08,0.124	1.3,1.4

	PIC		"levelPic"		0.50,0.45	0.35,0.47

	DEFAULT_COLOR 200, 210, 175, 170
	EPISODE		"levelName"		0.10,0.26 	""	
	EPISODE		"levelName"		0.10,0.32	"" 
	EPISODE		"levelName"		0.10,0.38	"" 
	EPISODE		"levelName"		0.10,0.44	"" 
	EPISODE		"levelName"		0.10,0.50 	"" 

	EPISODE		"levelName"		0.10,0.56	""
	EPISODE		"levelName"		0.10,0.62	""
	EPISODE		"levelName"		0.10,0.68	""
	

	SELECTIONTRANSITIONTIME	0.2
	SELECTIONTRANSITION	"a00"

	# 			"string in table"	"picName"	"command to execute on selection"	"level name"
# 	ADDTOSELECTIONLIST	"B00_TestJumpnClimb"	"a01"		"load level(B00_TestJumpnClimb)"	"B00_TestJumpnClimb"
	ADDTOSELECTIONLIST	"LVL_1"			"a01"		"load level(A01_Escape_Asylum)"		"A01_Escape_Asylum"
	ADDTOSELECTIONLIST	"LVL_2"			"a02"		"load level(A02_The_Old_House)"		"A02_The_Old_House"
	ADDTOSELECTIONLIST	"LVL_4"			"a04"		"load level(A04_SM_Nightclub)"		"A04_SM_Nightclub"
	ADDTOSELECTIONLIST	"LVL_7"			"a07"		"load level(A10_Brothel)"	"A10_Brothel"
	ADDTOSELECTIONLIST	"LVL_14"		"a14"		"load level(A14_SugarFactory)"		"A14_SugarFactory"

	ADDTOSELECTIONLIST	"LVL_7B"		"a07B"		"load level(A07_2Tolerance_Zone)"	"A07_2Tolerance_Zone"
	ADDTOSELECTIONLIST	"LVL_10"		"a10"		"load level(A10_O)"		"A10_O"
	ADDTOSELECTIONLIST	"LVL_12"		"a12"		"load level(A12_Plaza)"			"A12_Plaza"
	ADDTOSELECTIONLIST	"LVL_6"			"a06"		"load level(A06_CIA_Trap)"		"A06_CIA_Trap"
	ADDTOSELECTIONLIST	"LVL_9"			"a09"		"load level(A09_Burn)"			"A09_Burn"

	ADDTOSELECTIONLIST	"LVL_11"		"a11"		"load level(A11_Medicine_Lab)"		"A11_Medicine_Lab"
	ADDTOSELECTIONLIST	"LVL_16"		"a16"		"load level(A16_TV_Studio)"		"A16_TV_Studio"
	ADDTOSELECTIONLIST	"LVL_17"		"a17"		"load level(A17_Creepy_Farm)"		"A17_Creepy_Farm"
	ADDTOSELECTIONLIST	"LVL_3"			"a03"		"load level(A03_Neighbourhood)"		"A03_Neighbourhood"
	ADDTOSELECTIONLIST	"LVL_15"		"a15"		"load level(A15_Cemetery)"	"A15_Cemetery"
	
	ADDTOSELECTIONLIST	"LVL_18"		"a18"		"load level(A18_Manor)"			"A18_Manor"

		
#	ADDTOSELECTIONLIST	"LVL_E1"		"a20"		"load level(A20_E1)"		"A20_E1"
#	ADDTOSELECTIONLIST	"LVL_E2"		"a20"		"load level(A20_E2)"		"A20_E2"
	
# [UWEP]
# B*23511 - [VIE] Add bonus levels to level selection screen
# B*23513 - [VIE] Make unlocking of bonus levels possible
# added bonus levels

# [GARETH] B*24340 : [VIE] Please disable the bonus levels for pre-submission
#	NEXTGROUP
	
#	ADDTOSELECTIONLIST	"LVL_22"		"a22"		"load level(A22_Bonus1)"	"A22_Bonus1"
#	ADDTOSELECTIONLIST	"LVL_23"		"a23"		"load level(A23_Bonus2)"	"A23_Bonus2"
#	ADDTOSELECTIONLIST	"LVL_24"		"a24"		"load level(A24_Bonus3)"	"A24_Bonus3"
#	ADDTOSELECTIONLIST	"LVL_25"		"a25"		"load level(A25_Bonus4)"	"A25_Bonus4"

	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKT"
END


###############################################################################
########################## LOAD GAME MENU #####################################
###############################################################################

RECORD SAVEGAMES_PAGE
	PAGENAME	"load game"
	BKGANIM		"main_bkgrnd_anim"	-0.01,-0.01 	1.02,1.02
	PARENT		"loadsave"

	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170		
	TEXT		"LOADGT"		0.08,0.124	 1.3,1.4
	
	DEFAULT_TEXT_SCALE 0.87,0.96

	DEFAULT_COLOR 200, 210, 175, 170	
	LOADGAME	"slot"		0.1,0.26		"SLOT_0"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.32		"SLOT_1"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.38		"SLOT_2"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.44		"SLOT_3"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.5			"SLOT_4"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.56		"SLOT_5"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.62		"SLOT_6"	0.9,1.05		
	LOADGAME	"slot"		0.1,0.68		"SLOT_7"	0.9,1.05		
	
	# [UWEP] changed save slot info font and position  
 	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.55,2.2  		0.9,0.97	0.06
	
	BUTTONINFO "MUPD"
	BUTTONINFO "CONALC"
	BUTTONINFO "BACKT"
END

###############################################################################
########################## DELETE GAME MENU #####################################
###############################################################################

RECORD SAVEGAMES_PAGE
	PAGENAME	"delete game"
	BKGANIM		"main_bkgrnd_anim"	-0.01,-0.01 	1.02,1.02
	PARENT		"loadsave"

	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170		
	TEXT		"DELETET"		0.08,0.124	 1.3,1.4
	
	DEFAULT_TEXT_SCALE 0.87,0.96

	DEFAULT_COLOR 200, 210, 175, 170	
	DELETEGAME	"slot"		0.1,0.26		"SLOT_0"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.32		"SLOT_1"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.38		"SLOT_2"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.44		"SLOT_3"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.5			"SLOT_4"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.56		"SLOT_5"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.62		"SLOT_6"	0.9,1.05		
	DELETEGAME	"slot"		0.1,0.68		"SLOT_7"	0.9,1.05		
	
	# [UWEP] changed save slot info font and position  
 	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.55,2.2  		0.9,0.97	0.06
	
	BUTTONINFO "MUPD"
	BUTTONINFO "CONADC"
	BUTTONINFO "BACKT"
END

###############################################################################
########################## NEW GAME MENU ######################################
###############################################################################

RECORD CONFIRMNEWGAME_PAGE
	PAGENAME	"new game confirm"
	BKGANIM		"main_bkgrnd_anim"	-0.01,-0.01 	1.02,1.02
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP

	CENTERITEMS	middle		0.5

	DEFAULT_TEXT_FONT 1
	TEXT		"XNEWGAM"		0.2,0.37	0.9,1.1
	
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"new game"		0.4,0.45	"YES"		BACKGRDSWEEP
	LINKTOPAGE	"loadsave"		0.4,0.51	"NO"		BACKGRDSWEEP

	DEFAULTLINK     "new game"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKT"
END

RECORD LAYERED_PAGE
	PAGENAME	"new game"
	PARENT		"loadsave"
	BK_TRANSITION	BACKGRDSWEEP

	CENTERITEMS	left		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.4
	RANDOMPOS   -0.3,0.4
	RANDOMPOS   -0.2,0.5
	RANDOMPOS   -0.3,0.5

	MODIFIER	EFFECT		WARPING  	DISABLE
	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"BRIGHNT"		0.7,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.57,0.42 	0.57,0.26 0.075,0.13 0.645,0.26 0.075,0.13 "load difficulty"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.1
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.45,0.23 0.89,0.99
	
	BUTTONINFO "MLR"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKT"	
END

RECORD LAYERED_PAGE
	PAGENAME	"load difficulty"
	#BACKGROUND	"front_load_bkgrnd02"		0.3,0 	0.7,0.97
	PARENT		"new game"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1

	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"DIFFT"			0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	COMMAND		"set difficulty to fetish"	0.1,0.26	"EASY"		"new game saveslots"	
	COMMAND		"set difficulty to hardcore"	0.1,0.32	"NORMAL"	"new game saveslots"	
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKT"
END

RECORD SAVEGAMES_PAGE
	PAGENAME	"new game saveslots"
	BACKGROUND	"front_load_bkgrnd02"		0.3,0 	0.7,0.97
	PARENT		"load difficulty"	
#[UWEP] fixed B*24677 - Upon initiating a new play through you are forced to save if memory card is present.
	ALLOWSKIP NEWGAME

	LINESHEADER 	"FE_lines_header"	0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170	
	TEXT		"SAVEGT"		0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	SAVEANDRUN	"slot"		0.1,0.26		"SLOT_0"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.32		"SLOT_1"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.38		"SLOT_2"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.44		"SLOT_3"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.5			"SLOT_4"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.56		"SLOT_5"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.62		"SLOT_6"	"load difficulty"		1,1
	SAVEANDRUN	"slot"		0.1,0.68		"SLOT_7"	"load difficulty"		1,1
	
	# [UWEP] changed save slot info font and position  
 	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.55,2.2  		0.9,0.97	0.06

	BUTTONINFO "MUPD"
	BUTTONINFO "COASAC"
	BUTTONINFO "BACKT"
#[UWEP] fixed B*24677 - Upon initiating a new play through you are forced to save if memory card is present.
#	BUTTONINFO "CWSSQ"
END

###############################################################################
########################## SETTINGS MENU ######################################
###############################################################################
RECORD LAYERED_PAGE
	PAGENAME	"settings"
	PARENT		"main"
	BK_TRANSITION	BACKGRDSWEEP
	
	CENTERITEMS	no 0.10
	
	LAYEREDBACKGROUND	"BKGD_settings"
	
	RANDOMPOS   -0.2,0.0
	RANDOMPOS   -0.3,0.0
	RANDOMPOS   -0.2,-0.1
	RANDOMPOS   -0.3,-0.1
	
	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170	
	TEXT		"SETTT"				0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	LINKTOPAGE	"difficulty"			0.1,0.26	"DIFF"		BACKGRDHOLD
	LINKTOPAGE	"controls"			0.1,0.32	"CONTR"		BACKGRDHOLD
	LINKTOPAGE	"audio/video"			0.1,0.38	"AUDVID"	BACKGRDHOLD
	LINKTOPAGE	"brightness"			0.1,0.44	"BRIGHTN"	BACKGRDHOLD
	LINKTOPAGE	"language"			0.1,0.5	    	"LANGUA"	BACKGRDHOLD
	LINKTOPAGE	"default settings"		0.1,0.6	    	"DEFSET"	BACKGRDHOLD
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKT"

END

RECORD LAYERED_PAGE
	PAGENAME	"difficulty"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"DIFFT"			0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	COMMAND		"set difficulty to fetish"	0.1,0.26	"EASY"		"settings"
	COMMAND		"set difficulty to hardcore"	0.1,0.32	"NORMAL"	"settings"
	
	BUTTONINFO "MUPD"
	BUTTONINFO "ACCEPT"
	BUTTONINFO "BACKT"
END

RECORD LAYERED_CONTROLLER_PAGE
	PAGENAME	"controls"
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD
	
	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	MODIFIER	EFFECT		WARPING  	DISABLE

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"CONTS"			0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	# [CHRISTIANSC] 20038 remove control type B 
	# [CHRISTIANB] B*22945: re-enable control mode B (main menu)
	#SWITCH		"controller setup"	0.2,0.2	"CONTTYP"		0.32,0.0 	"CTYPE1"  0.41,0.0 	"CTYPE2"
	SWITCH		"invert aim"		0.1,0.20	"INVERTA"		0.42,0.0 	"OFF"  0.52,0.0 	"ON"
	SWITCH		"invert look"		0.1,0.26	"INVERTY"		0.42,0.0 	"OFF"  0.52,0.0 	"ON"
	SWITCH		"vibration"		0.1,0.32       	"VIBR"			0.42,0.0 	"OFF"  0.52,0.0 	"ON"
	
	CENTERITEMS	no		0.0
	PIC		"MH2_controller"	0.333,0.437		0.34,0.56
	
	# [UWEP] B*22144 - Font describing the controls in the control menu should be font 2
	DEFAULT_TEXT_FONT 1
	
	DEFAULT_TEXT_SCALE 0.85,0.95

	CENTERITEMS	middle		0.5
	TEXT		"INCON19"		0.7,0.39	0,0
	
	CENTERITEMS	right		0.358
	TEXT		"INCON01"			0.7,0.42	0,0
	TEXT		"INCON02"			0.7,0.47	0,0

	CENTERITEMS	right		0.328
	TEXT		"INCON03"			0.7,0.52	0,0
	TEXT		"INCON04"			0.7,0.57	0,0
	
	TEXT		"INCON05"			0.7,0.62	0,0
	TEXT		"INCON06"			0.7,0.67	0,0	
	TEXT		"INCON07"			0.7,0.72	0,0	
	TEXT		"INCON08"			0.7,0.77	0,0

	CENTERITEMS	right		0.358
	TEXT		"INCON09"			0.7,0.82	0,0	
	
	CENTERITEMS	left		0.647
	TEXT		"INCON10"		0.7,0.42	0,0
	TEXT		"INCON11"		0.7,0.47	0,0

	CENTERITEMS	left		0.677
	TEXT		"INCON12"		0.7,0.52	0,0
	TEXT		"INCON13"		0.7,0.57	0,0
	
	TEXT		"INCON14"		0.7,0.62	0,0
	TEXT		"INCON15"		0.7,0.67	0,0	
	TEXT		"INCON16"		0.7,0.72	0,0	
	TEXT		"INCON17"		0.7,0.77	0,0	

	CENTERITEMS	left		0.647
	TEXT		"INCON18"		0.7,0.82	0,0	
	
	CENTERITEMS	right		0.255
	TEXT		"INF1B"			0.7,0.44	0,0
	TEXT		"INF2B"			0.7,0.48	0,0
	TEXT		"INF3B"			0.7,0.525	0,0
	TEXT		"INF4B"			0.7,0.58	0,0
	
	TEXT		"INF5B"			0.7,0.63	0,0
	TEXT		"INF6B"			0.7,0.675	0,0	
	TEXT		"INF7B"			0.7,0.73	0,0	
	TEXT		"INF8B"			0.7,0.78	0,0	
	
	CENTERITEMS	left		0.75
	TEXT		"INF10B"		0.7,0.44	0,0
	TEXT		"INF11B"		0.7,0.48	0,0
	TEXT		"INF12B"		0.7,0.525	0,0
	TEXT		"INF13B"		0.7,0.58	0,0
	
	TEXT		"INF14B"		0.7,0.63	0,0
	TEXT		"INF15B"		0.7,0.675	0,0	
	TEXT		"INF16B"		0.7,0.73	0,0	
	TEXT		"INF17B"		0.7,0.78	0,0	
	

	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKT"
END

RECORD LAYERED_PAGE

	PAGENAME 	"audio/video"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"		
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170	
	TEXT		"AUDVIDT"		0.08,0.124		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	SWITCH3		"soundType"			0.1,0.26	"SNDOPT"		0.36,0.0	"MONO"  0.46,0.0 	"STEREO"  0.59,0.0 	"SURRND"
	SLIDER		"volumeMusic"		0.1,0.32	"MUSVOL"		0.36,0
	SLIDER		"volumeSFX"			0.1,0.38	"SFXVOL"		0.36,0
	SLIDER		"volumeHeadset"		0.1,0.44	"HEDVOL"		0.36,0
	SLIDER		"volumeMic"			0.1,0.50	"MICVOL"		0.36,0
	SWITCH		"subtitles"			0.1,0.56	"SUBTIT"		0.36,0.0		"OFF"  0.46,0.0 	"ON"	
	SWITCH		"noise fx"			0.1,0.62	"NOISEFX"		0.36,0.0		"OFF"  0.46,0.0 	"ON"
	SWITCH		"widescreen"		0.1,0.68	"WIDESC"		0.36,0.0		"OFF"  0.46,0.0 	"ON"
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKT"
END

RECORD LAYERED_PAGE
	PAGENAME	"brightness"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	LAYEREDBACKGROUND 	"BKGD_settings"

	MODIFIER	EFFECT		WARPING  	DISABLE

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"BRIGHNT"		0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.57,0.42 	0.57,0.26 0.075,0.13 0.645,0.26 0.075,0.13 "settings"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.1
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.1,0.25	0.45,0.23 0.89,0.99

	BUTTONINFO 	"MLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKT"
END

RECORD LAYERED_PAGE
	PAGENAME	"language"
	BACKGROUND	"front_sett_bkgrnd02"		0.6,0 	0.37,0.97
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	CENTERITEMS	no		0.08

	LAYEREDBACKGROUND	"BKGD_settings"

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"LANGUAT"			0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	COMMAND		"setLanguage(english)"		0.1,0.26	"ENG"		"settings"
	COMMAND		"setLanguage(french)"		0.1,0.32	"FRA"		"settings"
	COMMAND		"setLanguage(german)"		0.1,0.38	"GER"		"settings"
	COMMAND		"setLanguage(italian)"		0.1,0.44	"ITA"		"settings"
	COMMAND		"setLanguage(spanish)"		0.1,0.5  	"ESP"		"settings"

	BUTTONINFO "MUPD"
        BUTTONINFO "ACCEPT"
	BUTTONINFO "BACKT"
END

RECORD LAYERED_DEFAULT_SETTINGS_PAGE
	PAGENAME	"default settings"
	PARENT		"settings"
	BK_TRANSITION	BACKGRDHOLD

	LAYEREDBACKGROUND	"BKGD_settings"

	LINESHEADER "FE_lines_header"		0.0,0.0		0.9,1.0

	MODIFIER	EFFECT		WARPING  	DISABLE

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"DEFSETT"				0.08,0.124	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	DEFAULT_TEXT_FONT 1	
#[UWEP] replaced three separate text items that held multiline text with FLEXTEXT item that word wraps automagically
	FLEXTEXT		"DEFQU"				0.1,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"settings"				0.62,0.25	"QUESNO"	BACKGRDSWEEP
	COMMAND			"set default settings"			0.73,0.25	"QUESYES"		"settings"	
	
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKT"
END


###############################################################################
########################## INGAME MENU ########################################
###############################################################################
RECORD INGAMEMAIN_PAGE
	PAGENAME	"ingame main"
	PARENT		""
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	
	# [UWEP] added these lines so that someone can fiddle with it properly
	# this covers the following bugs:
	# B*22154 - Pause menu should feature the level name aligned to B1
	# B*22155 - Pause menu fonts
	DEFAULT_HALIGN CENTER
	
	DEFAULT_TEXT_SCALE 1.3,1.65
	DEFAULT_COLOR 150, 30, 0, 170
	
	LEVELNAMEFLEXTEXT 0.1,0.06 0.8,0.05 0,0

	DEFAULT_TEXT_FONT 1
	DEFAULT_COLOR 200, 210, 175, 170
	
	DEFAULT_HALIGN CENTER
	DEFAULT_VALIGN TOP
	DEFAULT_TEXT_EFFECT SHADOW

	DEFAULT_INTRA_PARAGRAPH_HEIGHT	0.68

	DEFAULT_EXTER_PARAGRAPH_HEIGHT  0.88

	GOALFLEXTEXT 0.05,0.16 0.9,0.2 0.85,0.93

	DEFAULT_TEXT_FONT 2

	DEFAULT_TEXT_SCALE 0.8,0.95	
	
	CENTERITEMS	middle		0.5	
	COMMAND		"ingame continue"	0.4,0.50	"CONTINU"		""
	LINKTOPAGE	"ingame restart 2"	0.4,0.56	"REST2"		BACKGRDSWEEP
	LINKTOPAGE	"ingame restart 1"	0.4,0.62	"REST1"		BACKGRDSWEEP
	LINKTOPAGE	"ingame settings"	0.4,0.68	"SETINGS"	BACKGRDSWEEP
	LINKTOPAGE	"ingame save"		0.4,0.74	"SAVEGAM"	BACKGRDSWEEP
	LINKTOPAGE	"ingame quit"		0.4,0.80	"QUIT"		BACKGRDSWEEP
	
	BUTTONINFO	"MUPD"
	BUTTONINFO	"SELECT"
END

RECORD SAVEGAMES_PAGE
	PAGENAME	"ingame save"
	PARENT		"ingame main"	
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5

	DEFAULT_COLOR 150, 30, 0, 170	
	TEXT		"SAVEGT"		0.08,0.1	1.3,1.4

	CENTERITEMS	left		0.1

	DEFAULT_COLOR 200, 210, 175, 170
	
	SAVE	"slot"		0.08,0.26		"SLOT_0"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.32		"SLOT_1"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.38		"SLOT_2"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.44		"SLOT_3"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.5		"SLOT_4"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.56		"SLOT_5"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.62		"SLOT_6"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.68		"SLOT_7"	"load difficulty"		1,1
	
	CENTERITEMS	no		0.1

	# [UWEP] changed save slot info font and position  
 	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.55,2.2  		0.9,0.97	0.06

	BUTTONINFO "MUPD"
	BUTTONINFO "COASAC"
	BUTTONINFO "BACKT"
END

RECORD SAVEGAMES_PAGE
	PAGENAME	"ingame completed save"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5	

	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SAVEGT"		0.08,0.1	1.3,1.4

	CENTERITEMS	left		0.1

	DEFAULT_COLOR 200, 210, 175, 170
	
	SAVE	"slot"		0.08,0.26		"SLOT_0"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.32		"SLOT_1"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.38		"SLOT_2"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.44		"SLOT_3"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.5		"SLOT_4"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.56		"SLOT_5"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.62		"SLOT_6"	"load difficulty"		1,1
	SAVE	"slot"		0.08,0.68		"SLOT_7"	"load difficulty"		1,1
	
	CENTERITEMS	no		0.1

	# [UWEP] changed save slot info font and position  
 	DEFAULT_TEXT_FONT 1
	SLOTINFO	"" 		0.55,2.2  		0.9,0.97	0.06

	BUTTONINFO "MUPD"
	BUTTONINFO "COASAC"
	BUTTONINFO "CONOSAV"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame quit"
	PARENT		"ingame main"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XQUIT1"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"quit game"		0.4,0.51	"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKT"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame restart 1"
	PARENT		"ingame main"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XREST1"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"restart 1"		0.4,0.51		"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKT"
END

RECORD INGAMECONFIRMQUIT_PAGE
	PAGENAME	"ingame restart 2"
	PARENT		"ingame main"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5

	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 1
	TEXT		"XREST2"		0.2,0.37	0.9,1.1
	
	# [UWEP] fixed quit page for R*N's HUD design
	DEFAULT_TEXT_FONT 2	
	LINKTOPAGE	"ingame main"		0.4,0.45	"NO"		BACKGRDSWEEP
	COMMAND		"restart 2"		0.4,0.51		"YES"		"main"
	
	BUTTONINFO 	"MUPD"
	BUTTONINFO	"SELECT"
	BUTTONINFO 	"BACKT"
END

RECORD PAGE
	PAGENAME	"ingame settings"
	PARENT		"ingame main"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"SETTT"				0.8,0.1		1.3,1.4	

	DEFAULT_COLOR 200, 210, 175, 170		
	LINKTOPAGE	"ingame controls"			0.4,0.26	"CONTR"		BACKGRDSWEEP
	LINKTOPAGE	"ingame audio/video"			0.1,0.32	"AUDVID"	BACKGRDSWEEP
	LINKTOPAGE	"ingame brightness"			0.4,0.38	"BRIGHTN"	BACKGRDSWEEP
	LINKTOPAGE	"ingame default settings"		0.4,0.44	"DEFSET"	BACKGRDSWEEP
	
	BUTTONINFO "MUPD"
	BUTTONINFO "SELECT"
	BUTTONINFO "BACKT"	
END

RECORD CONTROLLER_PAGE
	PAGENAME	"ingame controls"
	PARENT		"ingame settings"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"CONTS"			0.7,0.1		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	middle		0.5
	# [CHRISTIANSC] 20038 remove control type B 
	# [CHRISTIANB] B*22945: re-enable control mode B (ingame menu)
	#SWITCH		"controller setup"	0.2,0.20	"CONTTYP"		0.42,0.0 	"CTYPE1"  0.52,0.0 	"CTYPE2"
	SWITCH		"invert aim"		0.2,0.20	"INVERTA"		0.42,0.0 	"OFF"  0.52,0.0 	"ON"
	SWITCH		"invert look"		0.2,0.26	"INVERTY"		0.42,0.0	"OFF"  0.52,0.0		"ON"
	SWITCH		"vibration"		0.2,0.32	"VIBR"			0.42,0.0 	"OFF"  0.52,0.0 	"ON"
	
	CENTERITEMS	no		0.0
	PIC		"MH2_controller"	0.333,0.437		0.34,0.56
	
	# [UWEP] B*22144 - Font describing the controls in the control menu should be font 2
	DEFAULT_TEXT_FONT 1
	
	DEFAULT_TEXT_SCALE 0.85,0.95

	CENTERITEMS	middle		0.5
	TEXT		"INCON19"		0.7,0.39	0,0
	
	CENTERITEMS	right		0.358
	TEXT		"INCON01"			0.7,0.42	0,0
	TEXT		"INCON02"			0.7,0.47	0,0

	CENTERITEMS	right		0.328
	TEXT		"INCON03"			0.7,0.52	0,0
	TEXT		"INCON04"			0.7,0.57	0,0
	
	TEXT		"INCON05"			0.7,0.62	0,0
	TEXT		"INCON06"			0.7,0.67	0,0	
	TEXT		"INCON07"			0.7,0.72	0,0	
	TEXT		"INCON08"			0.7,0.77	0,0

	CENTERITEMS	right		0.358
	TEXT		"INCON09"			0.7,0.82	0,0	
	
	CENTERITEMS	left		0.647
	TEXT		"INCON10"		0.7,0.42	0,0
	TEXT		"INCON11"		0.7,0.47	0,0

	CENTERITEMS	left		0.677
	TEXT		"INCON12"		0.7,0.52	0,0
	TEXT		"INCON13"		0.7,0.57	0,0
	
	TEXT		"INCON14"		0.7,0.62	0,0
	TEXT		"INCON15"		0.7,0.67	0,0	
	TEXT		"INCON16"		0.7,0.72	0,0	
	TEXT		"INCON17"		0.7,0.77	0,0	

	CENTERITEMS	left		0.647
	TEXT		"INCON18"		0.7,0.82	0,0	
	
	CENTERITEMS	right		0.235
	TEXT		"INF1B"			0.7,0.46	0,0
	TEXT		"INF2B"			0.7,0.5		0,0
	TEXT		"INF3B"			0.7,0.55	0,0
	TEXT		"INF4B"			0.7,0.60	0,0
	
	TEXT		"INF5B"			0.7,0.64	0,0
	TEXT		"INF6B"			0.7,0.68	0,0	
	TEXT		"INF7B"			0.7,0.73	0,0	
	TEXT		"INF8B"			0.7,0.78	0,0	
	
	CENTERITEMS	left		0.75
	TEXT		"INF10B"		0.7,0.46	0,0
	TEXT		"INF11B"		0.7,0.5		0,0
	TEXT		"INF12B"		0.7,0.55	0,0
	TEXT		"INF13B"		0.7,0.60	0,0
	
	TEXT		"INF14B"		0.7,0.64	0,0
	TEXT		"INF15B"		0.7,0.68	0,0
	TEXT		"INF16B"		0.7,0.73	0,0
	TEXT		"INF17B"		0.7,0.78	0,0
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO	"ACCEPT"
	BUTTONINFO 	"BACKT"	
END

RECORD PAGE
	PAGENAME 	"ingame audio/video"
	PARENT		"ingame settings"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"AUDVIDT"		0.7,0.1		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	left		0.2
	SWITCH3		"soundType"			0.1,0.26	"SNDOPT"		0.3,0.0		"MONO"  0.415,0.0 	"STEREO" 0.545,0.0 	"SURRND"
	SLIDER		"volumeMusic"		0.1,0.32	"MUSVOL"		0.3,0
	SLIDER		"volumeSFX"			0.1,0.38	"SFXVOL"		0.3,0
	SLIDER		"volumeHeadset"		0.1,0.44	"HEDVOL"		0.3,0
	SLIDER		"volumeMic"			0.1,0.50	"MICVOL"		0.3,0
	SWITCH		"subtitles"			0.1,0.56	"SUBTIT"		0.3,0.0		"OFF" 0.4,0.0 	"ON"	
	SWITCH		"noise fx"			0.1,0.62	"NOISEFX"		0.3,0.0		"OFF" 0.4,0.0 	"ON"
	SWITCH		"widescreen"		0.1,0.68	"WIDESC"		0.3,0.0		"OFF" 0.4,0.0 	"ON"
	
	BUTTONINFO 	"MUDLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKT"
END

RECORD INGAMEBRIGHTNESS_PAGE
	PAGENAME	"ingame brightness"
	PARENT		"ingame settings"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02	
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"BRIGHNT"		0.7,0.1		1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170
	CENTERITEMS	no		0.0
	# [UWEP] slider should be in font 1 ('default')
	DEFAULT_TEXT_FONT 1
	SLIDER_BRIGHT	"brightness slider"	0,0  ""		0.6933,0.42 	0.6933,0.26 0.075,0.13 0.768334,0.26 0.075,0.13 "ingame settings"
	
	# [UWEP] all other items should be in font 2 again ('menu')
	DEFAULT_TEXT_FONT 2

	CENTERITEMS	left		0.21333
	# [UWEP] the brightness info text is now a FLEXTEXT item that automagically wraps lines
	DEFAULT_VALIGN JUSTIFY
	DEFAULT_TEXT_FONT 1
	FLEXTEXT		"BRINFO"		0.16,0.25	0.50,0.23 0.89,0.99
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"ACCEPT"
	BUTTONINFO 	"BACKT"
END

RECORD DEFAULT_SETTINGS_PAGE
	PAGENAME	"ingame default settings"
	PARENT		"ingame settings"
	PIC		"start_bkgrnd_pause"	-0.01,-0.01 	1.02,1.02	
	CENTERITEMS	middle		0.5
	DEFAULT_COLOR 150, 30, 0, 170
	TEXT		"DEFSETT"				0.08,0.1	1.3,1.4

	DEFAULT_COLOR 200, 210, 175, 170	
	DEFAULT_TEXT_FONT 1
	CENTERITEMS	no		0.0
#[UWEP] replaced three separate text items that held multiline text with FLEXTEXT item that word wraps automagically
	FLEXTEXT		"DEFQU"				0.18,0.26	0.45,0.2 0.89,0.99

	DEFAULT_TEXT_FONT 2
	LINKTOPAGE	"ingame settings"			0.67,0.26	"QUESNO"	BACKGRDSWEEP
	COMMAND		"set default settings"			0.78,0.26	"QUESYES"		"ingame settings"		
		
	BUTTONINFO 	"MLR"
	BUTTONINFO 	"SELECT"
	BUTTONINFO 	"BACKT"
END

